antscorsa
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Registered: 11th Aug 02
Location: london
User status: Offline
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i using inventor to produce the shapes etc for a model im making,
put it then in 3ds and set the materials etc but the renders are coming out sooo pixelated along straight or diagonal lines?
never used to do this but now it is, what am i doign wrong or what settings to change
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Sith
Member
Registered: 21st Jan 07
Location: Aberystwyth
User status: Offline
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got an example image?
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antscorsa
Member
Registered: 11th Aug 02
Location: london
User status: Offline
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a quickie
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Sith
Member
Registered: 21st Jan 07
Location: Aberystwyth
User status: Offline
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are you using the default scaline renderer? if so, bring up the rdner window, click on the tab labelled renderer, make sure anti aliasing is turned on and try changing the filter type to sharp quadratic
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Sith
Member
Registered: 21st Jan 07
Location: Aberystwyth
User status: Offline
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oh and turn on global supersampling, either on the scene in the render tab or on the material in material editor.
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antscorsa
Member
Registered: 11th Aug 02
Location: london
User status: Offline
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nice one mate i hope this comes out bit better!!!
any tips on how to get light to the bottom of an object say a sofa so you see the detail in the legs without a shodow?
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Dom
Member
Registered: 13th Sep 03
User status: Offline
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you can add lights (spotlights, omni's etc) from the toolbox on the right hand side.
But google "3d max lighting", plenty of tutorials around to help
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Sith
Member
Registered: 21st Jan 07
Location: Aberystwyth
User status: Offline
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or turn shadows off
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