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Author *Battlefield 3 news and banter thread*
DannyB
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20th Apr 11 at 16:09   View Garage View User's Profile U2U Member Reply With Quote

It's going to look epic on my new PC, expensive mind
chris_uk
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20th Apr 11 at 17:36   View Garage View User's Profile U2U Member Reply With Quote

multiplayer better be good!
DannyB
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20th Apr 11 at 19:14   View Garage View User's Profile U2U Member Reply With Quote

Multiplayer will be amazing, big fuck off 64 player maps, lots of vehicles, more weapons, better destruction, hand combat etc etc
noshua
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20th Apr 11 at 20:16   View User's Profile U2U Member Reply With Quote

It's going to suck on consoles - or at least XBOX. One because of the system specs but more importantly because of the lack of servers.
DannyB
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21st Apr 11 at 11:42   View Garage View User's Profile U2U Member Reply With Quote

quote:
MSXBOX World had an interview with Battlefield 3's executive producer, Patrick Bach. Among the questions asked, was whether or not there'd be a BF3 demo. The answer was simply, yes. Yes, there will be a Battlefield 3 demo. No details as to what the demo will include other than it will be released before the games release in November. It's not known whether or not the demo will be released on Xbox 360, PS3, PC or all three. Nor do we know if it will be single-player or multi-player. ATFB raised a valid point for a multi-player demo, "With the game being multiplayer centric, and looking to entice the gazillion of annual Call of Duty buyers into something new, our money is on multiplayer."

When could we expect the demo? Probably in the early/mid fall 2011 range. This would be near BF3's release, but after the beta adjustments and feedback have been made. We believe there's a good possibility the Battlefield 3 demo will be released on all three platforms and will be multi-player.
Russ
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21st Apr 11 at 11:46   View User's Profile U2U Member Reply With Quote

quote:
Originally posted by noshua
It's going to suck on consoles - or at least XBOX. One because of the system specs but more importantly because of the lack of servers.


name one multiplatform game that looks better on PS3 than XBOX. back in your hole fanboy
Nath
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21st Apr 11 at 12:26   View User's Profile U2U Member Reply With Quote

Crysis 2?

OH WAIT!! OH WAIT!!!
DannyB
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22nd Apr 11 at 11:57   View Garage View User's Profile U2U Member Reply With Quote

quote:
CVG interviewed Battlefield 3's executive producer, Patrick Bach. Bach reassured the community in telling them that the game is more than pretty graphics, but a game built to, "fulfill the potential of technology for [the] next five years."
Bach wrote:
The interesting part is since we have the stretch goal of creating something amazing on PC, scaling that back to console gives us an advantage because we actually see stuff being run on the console today in Battlefield 3 that looks so much better than we anticipated just because we're aiming so much higher rather than trying to build a console game based on the competition or our latest game. We're building it aiming for the stars. We're seeing some really cool results.



Bach also mentioned that the only way for people to really see the graphical differences (if there are any) between platforms is to look at screen shots of each. Not out... yet! There was one other interesting point raised later in the interview.
CVG & Bach wrote:
Do you think that's a problem with the industry? That people are trying to churn things out? There are annual releases for things like Call of Duty...

Yeah. Of course there's always money and there are stock prices that kind of drive and change things but I think the goal for game developers should be to make that game and if you make a great game then people will hopefully buy that. There is a challenge between just making another game and making the game.

Having said that do you have plans to make Battlefield 4, 5 and 6 as well?

Oh no we're not planning on that. No, there are probably more strategic people that are thinking about those things. I don't know EA might plan for things like that but we are DICE we make games so we're focusing on the game we are building right now to make sure it's as good as possible and when we're done with that we need to evaluate the situation, see what people want and what they don't want.

If we're a success maybe we should focus on maintaining that success rather than building a new game. If we fail then let's fix that.



EDITOR'S OPINION: Seeing as Bach has stated that the game is built to have at least a five year life span, there's potential here for a lot of expansion packs and DLC. A Battlefield game living a five year lifespan? Ha, definitely! Battlefield 1942, Vietnam, 2, and 2142 still have active player bases. I played BF1942 (a nearly nine year old game) just a few weeks ago on a full 64 man server. BF3 has a good chance of living for five years with a fair amount of DICE/EA support. It's my belief that as long as Battlefield 3 is a success, we won't see new games annually, but new add-ons, expansions, and DLC throughout the game's lifespan.
Adam_B
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23rd Apr 11 at 20:22   View User's Profile U2U Member Reply With Quote

The 12 min video with commentary from Bach-

http://www.youtube.com/watch?v=WgHb9gD7TDs&feature=player_embedded#at=41
Sunz
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26th Apr 11 at 12:48   View User's Profile U2U Member Reply With Quote

This looks good !


Only thing I hate is the health system, can get shot like 10 times then take some cover and your fine.

[Edited on 26-04-2011 by Sunz]
DannyB
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26th Apr 11 at 13:14   View Garage View User's Profile U2U Member Reply With Quote

Not really, you get hit and the screen stays red and blurry until you die?

Annoying if you're up a hill and get hit by a sniper that doesn't kill you
mwg
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26th Apr 11 at 13:18   View User's Profile U2U Member Reply With Quote

Yeah pretty sure what you are describing there Sunz is what happens in COD, not Battlefield!
3CorsaMeal
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26th Apr 11 at 13:20   View User's Profile U2U Member Reply With Quote

is pc better than console?

howcome pc gets more players per side?
DannyB
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26th Apr 11 at 13:43   View Garage View User's Profile U2U Member Reply With Quote

Not wanting to start some big fan boy debate but in my opinion FPS games belong on PC's, racing games belong on consoles.

BF3 will be a better game on the PC for sure, it's completely different experience when you play a FPS on a PC.
Russ
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26th Apr 11 at 14:01   View User's Profile U2U Member Reply With Quote

might get it on pc
Steve
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26th Apr 11 at 14:16   View Garage View User's Profile U2U Member Reply With Quote

quote:
Originally posted by DannyB
Not wanting to start some big fan boy debate but in my opinion FPS games belong on PC's, racing games belong on consoles.

BF3 will be a better game on the PC for sure, it's completely different experience when you play a FPS on a PC.


i would say the input is better on a PC, keyboard and mouse works so well for FPS, console pads have come a long way to being useable, at one point i couldnt play a FPS game on a console.

graphics on PC again better then on console, but its all swings and roundabouts as you sit only a couple of feet from a PC, whereas you sit meters away usually from your TV so with the distances both end up looking pretty indentical anyway.

in my humble opinion, a keyboard/mouse setup on a console would see it as the best platform

still there are things in favour of pcs though, more people per side, aswell as mods that accompany a lot of games
mwg
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26th Apr 11 at 14:19   View User's Profile U2U Member Reply With Quote

I like just being able to put a game in and play it. Not have to build a PC thats powerful enough to run the game.

Graphics are better on the PC because of that but using a pad is more comfortable for me. Can't use mine at the moment anyway with the PSN down
IvIarkgraham
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26th Apr 11 at 14:20   View Garage View User's Profile U2U Member Reply With Quote

i dont like playing games with a mouse and keyboard
Nath
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26th Apr 11 at 14:22   View User's Profile U2U Member Reply With Quote

My PC isn't badly spec'd and I still prefer playing on consoles. I don't find playing on the pc as comfortable.
mwg
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26th Apr 11 at 14:23   View User's Profile U2U Member Reply With Quote

Seems a bit geeky playing games on a PC too. The kind of people that do are the kind that hack the PSN and make it crash. Twats.
chrisritch
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26th Apr 11 at 14:30   View User's Profile U2U Member Reply With Quote

quote:
Originally posted by mwg
Yeah pretty sure what you are describing there Sunz is what happens in COD, not Battlefield!



Not if you go hardcore
mwg
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26th Apr 11 at 14:37   View User's Profile U2U Member Reply With Quote

Hardcore in Battlefield you don't automatically recover unless given a med pack either.
3CorsaMeal
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26th Apr 11 at 14:42   View User's Profile U2U Member Reply With Quote

i gave up pc gaming because of directx
Steve
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26th Apr 11 at 14:49   View Garage View User's Profile U2U Member Reply With Quote

i gave up PC gaming because of not enough DPMI memory trying to load Doom 2 from 5 3.5inch disks
Adam_B
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26th Apr 11 at 16:07   View User's Profile U2U Member Reply With Quote

http://gamezbox.com/forum/showthread.php?t=8749

Q + A With Patrick Back, Executive Producer, BF3 -

With the time between game releases getting shorter, what would you say to critics who believe the shorter times are stifling innovation and encouraging products which follow expected tried and trusted formulas?

Yes and no. I would argue that if you do have a clear vision on what you want to achieve and an experienced team you can actually plan for success. This could in some cases mean that you will use well known components in parts of the product and in other parts create completely new components. Everything does not have to be new to create a great gaming experience. In comparison with the music industry you do not need all new “never-used-before” musical instruments to create a new song but you do need some new components and a great idea.

With Multiplayer aspects becoming more prominent in games nowadays and with lots of stiff competition in the marketplace, how does Battlefield 3's multiplayer aim to entice gamers?

Battlefield has always been a strong contender in the FPS multiplayer space. There is no reason for us to not be able to stay ahead in this area for Battlefield 3. Dice do have more than a decade of experience in Multiplayer FPS and most of the key individuals building Battlefield 1942 (released 2002) is still today part of the Battlefield 3 team. We are always trying to improve on the Battlefield formula and Battlefield 3 is no exception.

A lot of focus is shifted towards the multiplayer aspects of games but what of the single player options - what can lone players expect beyond the single player campaign?

We are not only focusing on the multiplayer experience but also making sure anyone can get into the game no matter your personality or mood. Lone players like you say enjoy the Single player campaign but can also, without caring about Teamplay or responsibility for others, just have a great time in multiplayer.

What are your thoughts on your rival’s products which look like shipping around the same time as Battlefield 3, do you think cross game rivalry is healthy and do you actually learn much from what the competition is doing and how well they perform?

Competition is always healthy to push things forward. I think everyone is evolving from a healthy amount of rivalry and it inspires everyone to try harder to give the consumer a better product. Worst thing that could happen is if games stopped moving forward and we see that as a big part of our mission. We all need to start moving into the next generation of FPS games and we will try to take the first step.

It's been reported that EA aims to take the shooter crown from Activision and publish the top first person shooter for this generation. With Call of Duty performing so well, are you confident you attract the COD crowd?

From a developer perspective we are always trying to create the best game possible. We do believe that the Battlefield formula with a great Shooting experience as a core and including Teamplay elements, Vehicles and Destruction is the way forward for the genre. If we succeed in making the better game or not; we will still push the industry forward and that is a great win for consumers, developers and the industry as a whole.

What are your plans with DLC Content? Another VIP-Pass?

The only DLC we have announced now is the “Back to Karkand” pack that includes re-made maps, Weapons and Vehicles from Battlefield 2. If you pre-order the game you will get that for free.

The stunning footage of the game seen so far is supposedly from the PC version: when will you be showing some footage from the Xbox 360 version? And which differences can we expect from the PC version (aside the already known multiplayer differences)?

Our philosophy is to not to talk about things we cannot prove and this is true also when it comes to the quality of the Xbox 360 version of the game. All of the core game systems (animation, destruction, rendering, audio etc.) are the same on all platforms so there will not be a difference when it comes to the general experience of the game. Some technicalities will of course be different due to larger memory and the graphics cards you can have on the PC. We are trying to push the envelope of FPS games in general and this will be obvious in all versions of the game. Looking back to what quality we achieved with Battlefield Bad Company 2 last year we do know how to make high quality games on all platforms.

Battlefield has always been a multiplayer-focused franchise, then you created Bad Company for a more campaign-oriented, console-friendly experience. Now, with Battlefield 3 you seem to be mixing both philosophies in one single game: will both series continue to exist and develop independently?

We tried to give the Battlefield Bad Company series a unique soul of itself to not confuse it with the Core Battlefield series. We are hoping that that is obvious when looking at the material we have released so far from Battlefield 3. At the core they are both Battlefield games so of course there will be similarities but the tone and depth of Battlefield 3 will be fundamentally different.

We know the game will sport a co-op campaign, separated from the main one. Can you give us some details about it? How many hours should it take to complete?

We have announced that we will have a Co-op mode in Battlefield 3 but not what it will be. We will make sure we utilize all our Battlefield knowledge to create something really interesting in this area. Just wait and see.

Can you give us any details on soldier upgrades and weapon modifications?

No, cannot give any details at this time. I can tell you that it will not be less than in any of our earlier titles for sure.

Will the Onslaught-Mode feature in Battlefield 3? See question 9.

Why is there 24 player limits on consoles? Is it engine performance or networking issues?

We always have to find the sweet spot between player count, visual quality, destruction, vehicles, network traffic and general game quality in all games we are building. In this case we are focusing on all of the above and have come to the conclusion that 24 players on the console gives us the right balance. We had this number in Battlefield Bad Company 2 and that worked pretty good we think. We still have more players than most other FPS games on console with the added value of vehicles and destruction that we are almost alone in having. We have seen some games trying to do more and not always succeeding since it is really hard to keep the quality of the experience when just adding more players. We are not worried that the intensity of the multiplayer experience will not be enough on the consoles even if we are pushing the numbers further up on the PC.

Base camping was sometimes frustrating in Bad Company 2 (Atakama Desert is good example). Are you planning to re-introduce "no points in enemy base" system in Battlefield 3? What about team kills?

This is something we are constantly looking into. We are trying to find the perfect balance in all out maps, game modes and kits but I cannot give any specifics at this moment on exactly what we are doing for Battlefield 3.

Will there be training mode (or something similar) for multiplayer, where players can learn how to fly helicopters or use other vehicles?

Again I cannot comment on this at this time. Sorry.

Will a demo coming before the release? Yes!

[Edited on 26-04-2011 by Adam_B]

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